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September 17, 2005

 
Jim (Street Angel) Rugg Interview
conducted by D.J. Kirkbride

Artist/writer Jim Rugg, along with co-writer Brian Maruca, has created one of the most interesting, funny, and original comics to hit the stands in a good long while: Street Angel. Published by Slave Labor Graphics, the first five issues have been collected into a handsome trade paperback called Street Angel: Princess of Poverty. For this edition of the footnote’s famed comic book column, “Hooray for Comics,” our own fanboy D.J. Kirkbride chats it up with Rugg about Street Angel, writing for an audience, artistic influences, ninjas, and more… much more…
 
DJ: Jesse Sanchez, the hero of Street Angel, is, basically, a superhero without a costume. Or a home. Or decent grades. How did this character come about?
 
RUGG: I wanted to draw a lightweight, action-packed mini-comic. Superheroes seemed like they could be something fun to try. I had done some sketches of a punk, skater girl. I liked the visual, so Street Angel developed from that. We talked about various superhero conventions and kept the ones we liked and tried to avoid the ones we didn’t care for.
 
DJ: You draw Street Angel and co-write it with Brian Maruca. How does this creative relationship work?
 

RUGG: Brian and I work at the same day job. Our cubes are next to one another. So when we get bored we throw out amusing ideas and from those ideas we construct stories.
 
DJ: Each issue of Street Angel is a jumping on point as, aside from an old school caption or two explaining whom Street Angel is, every story is it's own self-contained adventure. Was that one of your goals at the outset? To just drop people in the mix Star Wars (original trilogy) or Buckaroo Bonzai style?
 
RUGG: The self-contained format was appealing for a number of reasons.  First, the book started out as a single mini-comic, not a series. Then when we decided to do more, we knew the frequency would be at least bi-monthly or quarterly, plus it’s hard to keep up with a small, indie comic. I wanted anyone who found an issue to have something worthwhile, a complete story. The comics I grew up reading were almost always self-contained, or at least they would have one storyline that was self-contained. I like that. I’m also not a fan of cinematically influenced, decompressed storytelling style. I think that style of storytelling necessitates the exclusion of the some of the classic comic elements I enjoy like implied motion/animation, dynamic action between panels, and visual shorthand that classic comics relied on. If I want to see a movie, I’ll rent a movie. I just don’t know why so many cartoonists aspire to the movies-on-paper model. If I wanted to make movies, I think I’d go to film school or LA and try to make movies. I guess I got off track there. Back to your question, the repetitious, introductory captions of old comics amuse me, so we definitely wanted to keep that.
 
DJ: How'd you get Street Angel to Slave Labor Graphics? Were they the first company you approached?
 
RUGG: They were the first company. And what happened was, we did a mini-comic first. It’s extremely similar to Issue 1 of the series. After we finished the mini-comic, we had scripts and ideas for a number of subsequent issues. Meanwhile the mini-comic was met with great enthusiasm from readers. We felt we might have a commercially viable comic and decided to look for a publisher. From what I knew of Slave Labor’s titles, I thought they would be the perfect fit. We followed their submission guidelines, mailed them a package, and were contacted by Dan Vado, SLG’s publisher.
 
DJ: Your art is very clear, not flashy or particularly showy. It's concise and gets the job done swimmingly. Are you going for a more classic style? Who are your influences?
 
RUGG: I don’t know if I’m going for a classic style, but that’s probably accurate. I hadn’t thought about it in those terms. It’s reflective of the comics I like and that influence me. The influences are pretty wide within the comics field, from old comic strips to contemporary alternative greats like Dan Clowes and Chris Ware. I don’t know if there’s a difference between comics I like and comics that influence me. Some of my current favorites are Herriman, Frank King, Shulz, Gould, Segar, Crane, Harold Gray, Bud Fisher, Crumb, Kirby, Mignola, Clowes, Ware, Sacco, Mazzuchelli, Panter, Fort Thunder, Porcellino, Johnny Craig, Gene Colan, Nowlan, Kim Deitch, Sammy Harkham, Kevin Huizenga, Anders Nilsen, Taiyo Matsumoto, Jeffrey Brown, Paul Grist’s Kane, Dick Sprang, Chester Brown…
 
DJ: Each of the single issues of Street Angel had a back cover done in a different artist's style (also included in the trade). Was it difficult to tap into your inner Dan Cowles or Jhonen Vasquez?
 

RUGG: Dan Clowes was difficult. That one might have been the most difficult. The Jhonen cover was an interesting challenge as well. I had to really study.
 
DJ: While many comics seem to stretch one idea for as long as possible, each Street Angel story has tons of concepts that could be explored further: ninja gangs, time traveling pirates, land sharks, and the like, as well as numerous characters who could easily headline their own comics (like Cosmick and Afrodisiac to name a couple)... you ever worry about running out of ideas?
           
RUGG: No. It’s easier to generate one hundred ideas than it is generate one.
 
DJ: Though Street Angel is, page for page, an excellent comic, there is one GLARING error that I'd like you to explain, and no, it's not Jesus kicking some unholy ass (as a carpenter, he probably had some of old school, strong muscles). I'm referring to the shocking notion that pirates are tougher than ninjas. Care to explain yourself? Will there be a retraction in future printings of the trade?
 
RUGG: There is a major misconception about ninjas in pop culture. They are not very tough. They are extremely cunning and deceptive, like fighting a well-armed magician. But if you encountered a ninja in the middle of a street, face-to-face, you’ve already overcome his greatest advantage--stealth.
 
(His response, while surprisingly well thought out and even logical… is wrong! LIES! NINJAS ARE THE ULTIMATE BADASSES!!! –d.j.)
 
DJ: Street Angel, with its varied styles and tones, at times seems like it could be all ages (the first issue for the most part), but then, as with issue three ("Going Street to Hell"), things get more graphic in terms of violence and scares. What kind audience are you writing the book for? Ever any thoughts like, "If we just cut this limb slashing, I bet Nickelodeon'd be interested in a cartoon" or something? Or would that be negatively censoring yourself?
 
RUGG: The only audience consideration I have is me. If our ideas amuse me and don’t contradict the character, I’m satisfied. The whole licensing thing is something of a mirage in my experience. It takes a LOT of work to move something from a comic to a screen. When I think of drug dealers, I always think, why not get a real job. Drug dealing sounds good, but there’s a lot of overheard, you still work a lot, and you face a huge risk. At the end of the day, drug dealers aren’t getting rich, they’re getting killed or imprisoned. Trying to infiltrate Hollywood, TV, or video games by way of comics is sort of like that. There are very rare exceptions where properties are optioned for huge sums of money upfront, but I’d compare that event to winning a lottery. It’s not something you can plan on. I make comics to entertain myself. That’s the only part I can control.
 
DJ: What creators influence your work? Not just in comics, but any media.
 
RUGG: Wes Anderson, Kurt Vonnegut, Kobe Abe, I don’t know…this is a hard question because you never really lose an influence and as you go through life I think you’re constantly being influenced. Right now I’m reading the Crying of Lot 49 by Thomas Pynchon, and I watched Primer this week a couple of times. Both of those things stand out in my mind at the moment. I don’t know how influential they will prove to be, but I’ve spent some time thinking about both. I also discovered the work of Todd Hido recently, and I find his suburban house photos very interesting.
 
DJ: What comics are you reading right now? Any books out there getting you particularly excited about the potential of the medium?
 
RUGG: I haven’t read many comics lately. I think in the last year or two I overloaded on comics and got burnt out. I just reread Kane, by Paul Grist. I like Stray Bullets, Hellboy, Eightball. I’m very excited for new Chris Ware books.
 
DJ: Your background is in graphic design. You obviously used that training with the eye-catching Street Angel cover designs. While the logo constantly changed, the book always stood out due to the ever-present pink. How'd you come up with that idea? Any worry it'd back fire, confusing some readers? And why that particular shade of pink?
 
RUGG: I found that shade of pink pleasing; it’s warm and soft. I didn’t think it would confuse anyone. I didn’t market the book to die-hard, Marvel/DC-exclusive readers. The infrequency of many indie books works against the success of recognizable, recurring logo as a branding mechanism. I don’t think it would hurt a book to have a consistent logo, but I don’t think having different logos loses any sales.
 
The pink came about because Brian and I wanted the covers to stand out on the rack. We went to a great local store and stood back and tried to find the books that grabbed our attention. We developed the cover design from that initial experience and lots of trial and error.
 
DJ: In the trade, some of the characters get a "stats" page in between adventures. They reminded me of old toys (like Transformers) packaging or the old Marvel trading cards from what I like to call "back in the day" (early nineties). Is that where they came from? As an aside, I was shocked at Jesse's lack of basketball skills. What's up with that?
 
RUGG: Remember Kevin Arnold, in The Wonder Years? That was one smooth dude, but he was terrible at basketball. Just because you have your shit together doesn’t mean you can play basketball. Kung fu does not mean you got game.
 
There are [also] lots of old toys and stuff that had those stats and character profiles. Half the time the profiles were better than the actual toys. The reason we used them was because we had to have two pages between each issue’s reprint in the trade paperback, so spreads would line up correctly. I didn’t want to use two pages for a chapter title, so we struggled for a long time to figure out something to fill that extra page. I’m not sure which of us came up with the profiles idea, but I was pretty happy to add those to the book.
 
DJ: Is Street Angel on hiatus, or are the adventures of Jesse Sanchez over with issue five?
 
RUGG: I hope it’s only on hiatus. We’ll see.
 
DJ: Are you planning on introducing any new titles or series to comics?
 
RUGG: Not at the moment, but sooner or later I have a feeling Afrodisiac will find his way into his own book.
 
DJ: What'd I forget to ask you that you need to get out to the public?
 
RUGG: I’ll be at Riot Comics, 2202A Gettysburg Road, Camp Hill, PA 17011 on November 12th for their grand opening. Brian Wood and Dean Haspiel will be there, too. People in the area should stop by and check it out. Also, I'll be at SPX September 23 and 24. Anyone going to the show, stop by my table and say hey. Zack Soto and Jasen Lex and I are sharing table space. Those dudes will both have awesome new books. I’ll have crummy old books as well as new stories in the SPX Anthology and the True Porn 2 book!
 
DJ: If there's anything you'd like to ask me, feel free to turn the tables now (but my personal life is off limits-- just a standard policy I have).
 
RUGG: Are those initials or are you a real DJ?
 
DJ: Them’s my initials (can’t divulge what they stand for, though). Anyway, I haven’t spun any records since the 80s.
 


Street Angel is a gem of a comic and can be found at finer comic shops everywhere. For more info, check out www.streetangelcomics.com.

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All materials published in "the footnote" are the property of their respective authors (unless otherwise noted) and are published with their consent. All other material is Copyright 2005 by "the footnote."